NVIDIA RTX 50 Founders Edition Delisting Rumours & PS6 Leaks: What It Really Means

Rumors are swirling. NVIDIA’s RTX 5080 FE and RTX 5090 FE cards were recently removed from the official store listings, sparking speculation that they’re being discontinued or that a “RTX 50 Super” series is imminent. Meanwhile, Sony’s PlayStation 6 (PS6) specifications continue leaking via sources like Moore’s Law is Dead: we’re hearing 3nm, Zen 6 cores, RDNA 5 graphics, GDDR7 memory, and some very ambitious ray tracing claims. Between these two, PC builders, console gamers, and hardware watchers are asking: which of these leaks are believable, and how should you plan around them?


What NVIDIA Confirmed vs What Is Rumoured

The Delisting of RTX 50 Founders Edition Cards

  • RTX 5080 FE and RTX 5090 FE were removed from NVIDIA’s online store. GTX 5070 FE is still listed.

  • Rumours claimed these cards were being EOL’d to make space for “RTX 50 Super” versions.

  • NVIDIA responded: no, the cards are not discontinued. They are “limited edition” FE models, which sometimes go out of stock due to inventory cycles.

The “RTX 50 Super” Series Rumour

  • The leak suggests possible refreshed versions of RTX 5080, 5070, etc., under a Super branding.

  • Possible upgrades could include increased VRAM (from 16GB to 24GB on higher-end cards), better memory (GDDR7 tweaks), perhaps minor clock speed bumps.

  • But nothing official has been confirmed. The community remains skeptical since NVIDIA hasn’t announced these “Super” models.


PlayStation 6: What the Leaks Say

While GPU rumours dominate PC news cycles, the PS6 leaks are no less intriguing for console and cross-platform developers.

  • According to leaks via YouTuber Moore’s Law is Dead, PS6 will use a custom AMD Orion APU built on 3nm TSMC process.

  • CPU side: around 10 Zen 6 cores (some variants 8+2 design with low-power cores for background tasks).

  • GPU: Approximately 52-54 RDNA 5 Compute Units, with GPU performance targeting something in the ballpark of “RTX 5090-level ray tracing” in some reports.

  • Memory: GDDR7, potentially 30-40GB, with improved bandwidth.

  • Estimated power draw: ~160W total board power (TBP) for the flagship PS6 console; handheld variants may scale down.


Analysis: How Likely, and What It Implies

For NVIDIA

Why delisting caused panic: Founders Edition cards are often seen as “default” options with stable supply. When they vanish from stores, people often assume supply ended or a refresh is imminent.

  • The “limited edition” explanation is plausible. FE cards are typically produced in lower quantities. Out-of-stock periods happen. But removal from the site (not just “out of stock”) is more unusual.

  • A Super-series launch seems possible. NVIDIA has released variants (“Ti”, “Super”) in past GPU generations to span price/performance tiers. But delaying or rescheduling those is also common.

What to watch: if Nvidia starts sending out firmware or product briefs for “50 Super” cards; internal leaks or vendor inventory shifts; possible price drops on current FE cards.

For Sony / PS6

These leaks, if accurate, suggest PS6 represents a meaningful generational leap, especially in ray tracing and AI/upscaling. Some thoughts:

  • 3nm node is ambitious but consistent with AMD’s roadmap. If PS6 does ship 3nm, efficiency and power envelope could improve, but so do risk factors (yield, cost).

  • RDNA 5 with ~50+ CUs is a big jump over PS5’s RDNA 2 architecture, but not outside of what we expect. The trick will be balancing sustained performance (cooling, power) in a console form factor.

  • GDDR7 adoption means higher bandwidth, but also more heat and potentially higher cost. How Sony manages power, thermals, acoustics will matter.

  • Backward compatibility rumors (PS4 + PS5) are strong, as usually is expected. But the APIs, memory bus, and GPU pipeline improvements will determine how well older games scale/improve.


Strategic Implications for PC Gamers & Builders

Given both NVIDIA’s GPU rumours and Sony’s PS6 leaks, what should PC users and hardware planners consider?

  1. GPU buying decisions:

    • If you’re eyeing an RTX 5080/5090 FE, and rumors of “Super” variants plus stock oscillations are swirling, it may be worth holding off a bit to see if refreshed models drop in early 2026.

    • However, limited edition status implies FE versions will always be scarcer; if you want one, getting it when available may be smarter than waiting indefinitely.

  2. Console vs PC performance convergence:

    • Leaks suggest the PS6 will close the gap for some aspects of performance (ray tracing, bandwidth) vs mid/high-end PC GPUs. For PC users, this raises the bar for graphic fidelity in cross‐platform games.

    • Upscaling (FSR, DLSS, etc.) will likely be leveraged heavily, meaning developers will prioritize scalable visual features more.

  3. Memory & node evolution:

    • GDDR7 adoption in PS6 and possible in future PC GPUs/Super cards means bandwidth becomes more central. Architects and builders need to look not just at GPU core count but memory speed, bus width, and cooling.

  4. Product timing:

    • If the PS6 is expected in 2027, PC GPU cycles (like RTX 50 Super, AMD’s RDNA5 consumer GPUs) may align in ways that make late-2026 / early-2027 builds more future-resistant.

    • For PC makers, stock management and pricing of current high-end GPUs might see fluctuations as people anticipate the next generation.


What to Treat with Skepticism

  • Leaks are always optimistic. Often specs are aspirational, not final. Sometimes core counts or features get dialed back in production.

  • Ray tracing performance claims especially are tricky. Many “up to X times” figures depend on very specific test cases, specific optimization, and likely lower resolutions. What matters is how real games perform at target settings.

  • Pricing can blow out. Higher node, higher bus widths, high VRAM, etc., all push up cost. Sometimes the premium isn’t worth the performance bump.

  • FE status and stock availability is not always a reliable signal of discontinuation. Inventory, shipping, and region-stock issues often cause temporary delistings.


Conclusion

We’re in a transitional phase for both PC and console gaming hardware. NVIDIA’s RTX 50 FE delisting sparked concern, but its clarifications suggest no immediate end-of-life. The prospect of “RTX 50 Super” remains a possibility, but likely for 2026. Sony’s PS6 leaks promise big jumps in CPU, GPU, bandwidth and ray tracing, possibly elevating console expectations to new heights.

For those considering high-end GPUs now, be aware of the risk of missing out but also of paying too much too early. For console fans, PS6, if the leaks hold up, will raise the standard. Either way, the next 12-18 months are likely to be more exciting than stagnant.

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